Eldritch Archer 10 / Eldritch Knight 10. I just picked up the game, am not new to CRPGs. Notes: Other than RP purposes, deity is up in the air. The games are similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. Since the pet will be doing the tanking. That would make things much easier! I think it would be more appealing if I did go with the deity long sword proficiency over martial weapons. You also have a pet that's doing stuff. When the party is really small and before you have a pet, you may actually want to use a melee weapon to help out your party with flanking. Not sure about my domain choice, as I don't get domain spells at all (correct?) Your saves will be ridiculously high as you progress. Anyway Aasima +2 STR +2 CHA S:18 D:13 C:10 I:10 S:15: CH:16 Feats: Combat Reflex Weapon Focus Power Attack Cleave Cleaving Finish - Outflank Great Cleave Precise Strike Improved Cleaving Finish Improved Critical - Back to Back Wings Seize the . Hey folks, Im starting a series of single-class builds that are viable from start-to-finish for PKM. ST, Menacing: Shatter Defenses Inquisitor can also be a really good archer with bane and judgements. Should I go Cleric (concerned about feats in this case / archery is feat reliant)? Valve Corporation. The power of an Inquisitor over other ranged units would be the ability to stack personal-range buffs and providing useful party spells on-demand with spontaneous spellcasting. I've done a similar build where you pick a lot of buff spells with durations of minute/level (not round/level). Only issue I had was with action management, since Judgement, Bane and potential Quickened Spells (Round/level buffs mostly) were all swift actions that couldn't all be cast before . Its viable from start-to-finish and works great for your main character. I like 14-19-12-14-10-10 for more skill points. .c_dVyWK3BXRxSN3ULLJ_t{border-radius:4px 4px 0 0;height:34px;left:0;position:absolute;right:0;top:0}._1OQL3FCA9BfgI57ghHHgV3{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex;-ms-flex-pack:start;justify-content:flex-start;margin-top:32px}._1OQL3FCA9BfgI57ghHHgV3 ._33jgwegeMTJ-FJaaHMeOjV{border-radius:9001px;height:32px;width:32px}._1OQL3FCA9BfgI57ghHHgV3 ._1wQQNkVR4qNpQCzA19X4B6{height:16px;margin-left:8px;width:200px}._39IvqNe6cqNVXcMFxFWFxx{display:-ms-flexbox;display:flex;margin:12px 0}._39IvqNe6cqNVXcMFxFWFxx ._29TSdL_ZMpyzfQ_bfdcBSc{-ms-flex:1;flex:1}._39IvqNe6cqNVXcMFxFWFxx .JEV9fXVlt_7DgH-zLepBH{height:18px;width:50px}._39IvqNe6cqNVXcMFxFWFxx ._3YCOmnWpGeRBW_Psd5WMPR{height:12px;margin-top:4px;width:60px}._2iO5zt81CSiYhWRF9WylyN{height:18px;margin-bottom:4px}._2iO5zt81CSiYhWRF9WylyN._2E9u5XvlGwlpnzki78vasG{width:230px}._2iO5zt81CSiYhWRF9WylyN.fDElwzn43eJToKzSCkejE{width:100%}._2iO5zt81CSiYhWRF9WylyN._2kNB7LAYYqYdyS85f8pqfi{width:250px}._2iO5zt81CSiYhWRF9WylyN._1XmngqAPKZO_1lDBwcQrR7{width:120px}._3XbVvl-zJDbcDeEdSgxV4_{border-radius:4px;height:32px;margin-top:16px;width:100%}._2hgXdc8jVQaXYAXvnqEyED{animation:_3XkHjK4wMgxtjzC1TvoXrb 1.5s ease infinite;background:linear-gradient(90deg,var(--newCommunityTheme-field),var(--newCommunityTheme-inactive),var(--newCommunityTheme-field));background-size:200%}._1KWSZXqSM_BLhBzkPyJFGR{background-color:var(--newCommunityTheme-widgetColors-sidebarWidgetBackgroundColor);border-radius:4px;padding:12px;position:relative;width:auto} Pathfinder: WotR Class Builds. 16. Pro-tip: Hit your song first, then move. I prefer str, as you can get much higher str than dex. Pathfinder: Kingmaker - Ekundayo Build. Or take other Tiefling heritage and just dump STR & WIS for DEX - INT- CHA & CON buffs? It looks like I could go either Human or Tiefling. Add a +2 to any Ability Score when starting a Hunter with this race, and other abilities like Keen Senses and better resistance to enchantment school spells make a Half-Elf one of the best choices. Hilarious for PnP, but silly otherwise. I specifically give Linzi Improved Initiative at Level 7 so she (hopefully) can pop Dirge of Doom at level 8 and move into position before my Slayers turn in combat. As for difficulty, I understand any build can work on normal difficulty. Why take Trapfinding? A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. Your pet trips on bite. Why Deliverer? I voted rogue for archer. Theoretically Linzi can compensate as a secondary skill monkey for stuff I don't take on the MC soo DEX>Skill point from Human. An ideal start to an Inquisitor of any build, Humans get +2 to the Ability Score of the player's choice, plus an extra Feat and Skill point per level. After I nice Azata run with an Urban Hunter / Mutation Warrior (thanks again, juzam_djinn_fr) I'm thinking about a second run with an Angel of Erastil (core difficulty at max, maybe even normal) You know: The Leopard, some Bow-Damage to do something while not casting, the Guarded Hearth, aso. Create an account to follow your favorite communities and start taking part in conversations. You can dip 1 lvl into something without losing animal progression, but only 1.._3K2ydhts9_ES4s9UpcXqBi{display:block;padding:0 16px;width:100%} Then you can take either fighter 4 for another feat or splash something else, like Kinetic Knight (bypass INT requirement for Combat Expertise) or monk (though not if you're non-lawful, obviously). Hiya, Iam struggling with a Pet class buildbecause you can mount it (animationis bugged for players) Hunter sounds like a perfect fit his spell sellection is realy great and fitting but sadly he dosnt get favored enemy as the Sacred Huntsmaster dose and the Spells from the Inquisitor are more general spells for everyone so thats a big bummer (they are still good) I did try out 3 . In the meantime I also tested all the classes and had a second look at how I could make a reasonably strong "skill-monkey" main PC.. (I love it). On paper basic Inquisitor seems better, since the pet you get from animal domain will still give you your teamwork feats, but the pet itself will not get them. All of the scores are useful so be efficient. A penalty to Strength and bonuses to Charisma and Consitution make this a feasible but mediocre choice. I noticed that every time I took one level of fighter, the game started recommending Boon Companion so I assumed that meant the companion was now a level behind. Divine Guardian Divine Hunter Dragon Disciple Druid Duelist Ecclesitheurge Eldritch Archer Eldritch Knight Eldritch Scion Eldritch Scoundrel Empyreal Sorcerer . (Determined Zeal, replaces Slayer Talent) +2 to Will Saves + Diehard feat vs most enemies. ._2cHgYGbfV9EZMSThqLt2tx{margin-bottom:16px;border-radius:4px}._3Q7WCNdCi77r0_CKPoDSFY{width:75%;height:24px}._2wgLWvNKnhoJX3DUVT_3F-,._3Q7WCNdCi77r0_CKPoDSFY{background:var(--newCommunityTheme-field);background-size:200%;margin-bottom:16px;border-radius:4px}._2wgLWvNKnhoJX3DUVT_3F-{width:100%;height:46px} One of those whatevers should probably be Weapon Focus (Longbow). 3. ST: Hammer the Gap. All rights reserved. If you want to fire a bow and have a pet, I would recommend the Ranger instead. I'm not trying to make an uber optimized build for unfair. For this character I have a "wish list" of things I want the character to have and cramming everything into one build means it may not be the most perfectly optimized character but is very well rounded and has a lot of options. I would appreciate your thoughts on how to tweak or improve any aspect of the build. I have no idea which ones made it into the CRPG, though. All increases go to Dex. Summons to soak up hits without enemy reaching you, while you reach them is good. He's the prototypical melee slayer. I found the issue. One good thing for pet as well is that if you take one that trips (ex. Pathfinder Kingmaker - All Summon Monster Stats Lists, Pathfinder: Kingmaker Single-Class Build Slayer Archer. 20. Also, I use my Slayer as my Rogue, so the bonus to Perception is always welcome. Pathfinder Kingmaker All Summon Monster Stats Lists, Like a Dragon: Ishin! Sacred Huntermaster potentially unlocks another domain/deity to use, but since as an inquisitor you don't get spells from domains, animal domain is the best anyway. In Kingmaker, I played an Aasimar Inquisitor of Irori with the Sacred Huntsmaster archetype and it was super fun having a pet with teamwork feats. If you want to ignore dex completely and go HA, might as well make it a demoralize build: 14 WIS (I know I know, but it's hardly critical for a SH and by the time you actually reach 6 level spells you'll have not just 2 but 4 free ability points). Our level 10 Slayer clearing the room of undead. 4 ranger 16 fighter or 4 ranger 1-3 rogue X fighter if you just want to deal damage with your bow and nothing else. though dazzling display requires weapon focus. Your thoughts on these questions or any other suggestions would be appreciated. 7. Having at least a starting 14 puts you up to 18 with bull's strength, which nets you +6 damage on your shots. No. This Inquisitor archetype grants an animal at first level, but delays learning Judgement until 4th level and cannot use multiple simultaneous Judgements. The problem is that i guess at some point shatter defenses and dreadful Carnage were changed. The dex / str debate is endless. Or take down CHA too alongside INT for a 14 DEX. Required fields are marked *. For Pathfinder: Kingmaker - Definitive Edition on the PlayStation 4, Guide and Walkthrough by chris-williams. Each hit, fully buffed, does roughly 44.5 damage not counting criticals. Human is a good choice for the extra feat and skills but Aasimar and Tiefling are also great. Zen Archer 3 / Faith Hunter 17. You could probably do a workable, albeit unconventional, build with just 14 WIS, since you don't need a super-high save DC or bonus spells per day. r/Pathfinder_Kingmaker Hello, crusaders! 1. Greater Invisibility: Having a party member cast Greater Invisibility on your Slayer is also a great way to get (most) enemies instantly flat-footed. Other classes have to wait until 3rd or even 5th level. A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. WF: Longbow Yes, it stacks with the Bracers of Archery. Thoughts? 16. In fact, Clerics need Charisma for their Channel ability. You could do elf, but you lose the extra human feat, and would have even more reason to fighter level for the proficiency, thus making Elf for the longbow prof, redundant. Hmm I'll try to go for 15 STR (composite bows). Flurry currently works with bows, granting you a BIG damage increase, and you get a bonus feat as a cherry on top. /*# sourceMappingURL=https://www.redditstatic.com/desktop2x/chunkCSS/IdCard.ea0ac1df4e6491a16d39_.css.map*/You forgot to mention what difficulty? 5. If playing on hard then stick to buffing and support spells, although the litany spells can bypass saves. (Eldritch Archer) Inquisitor (Sacred Huntsmaster) 15: 2: 3: Leveling Guide; Level: Take: 6: Ranger - Manyshot : 7: . A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. If you think we have used your content without permission, Please go to the Abuse Page to contact us and we will be taking it seriously. Feat progression should be 1- Point-Blank Shot, Precise Shot, 3- Rapid Shot, 5- whatever, 7- whatever, 9- Clustered Shot, 11-Manyshot. Alignment: Chaotic Neutral. I initially thought fighter, but seeing how many enemy archers get devasting sneak attacks with their bows make rogue look pretty tempting. ST: Crippling Strike or Blinding Strike Starting Stats where 15-19-11-14-0-10 to get this. Unfortunately, Shelyn is a goodie two-shoes, or I would jump straight for it. Though i am a pathfinder noob and playing on normal so take it with a grain of salt. I'm not sure it is worth all that? Cheers for going through that much effort! Cant find any decent builds, would love to find a site that has current builds for the game rather then table top pathfinder as the feats arent all available. New comments cannot be posted and votes cannot be cast. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. ._1QwShihKKlyRXyQSlqYaWW{height:16px;width:16px;vertical-align:bottom}._2X6EB3ZhEeXCh1eIVA64XM{margin-left:3px}._1jNPl3YUk6zbpLWdjaJT1r{font-size:12px;font-weight:500;line-height:16px;border-radius:2px;display:inline-block;margin-right:5px;overflow:hidden;text-overflow:ellipsis;vertical-align:text-bottom;white-space:pre;word-break:normal;padding:0 4px}._1jNPl3YUk6zbpLWdjaJT1r._39BEcWjOlYi1QGcJil6-yl{padding:0}._2hSecp_zkPm_s5ddV2htoj{font-size:12px;font-weight:500;line-height:16px;border-radius:2px;display:inline-block;margin-right:5px;overflow:hidden;text-overflow:ellipsis;vertical-align:text-bottom;white-space:pre;word-break:normal;margin-left:0;padding:0 4px}._2hSecp_zkPm_s5ddV2htoj._39BEcWjOlYi1QGcJil6-yl{padding:0}._1wzhGvvafQFOWAyA157okr{font-size:12px;font-weight:500;line-height:16px;border-radius:2px;margin-right:5px;overflow:hidden;text-overflow:ellipsis;vertical-align:text-bottom;white-space:pre;word-break:normal;box-sizing:border-box;line-height:14px;padding:0 4px}._3BPVpMSn5b1vb1yTQuqCRH,._1wzhGvvafQFOWAyA157okr{display:inline-block;height:16px}._3BPVpMSn5b1vb1yTQuqCRH{background-color:var(--newRedditTheme-body);border-radius:50%;margin-left:5px;text-align:center;width:16px}._2cvySYWkqJfynvXFOpNc5L{height:10px;width:10px}.aJrgrewN9C8x1Fusdx4hh{padding:2px 8px}._1wj6zoMi6hRP5YhJ8nXWXE{font-size:14px;padding:7px 12px}._2VqfzH0dZ9dIl3XWNxs42y{border-radius:20px}._2VqfzH0dZ9dIl3XWNxs42y:hover{opacity:.85}._2VqfzH0dZ9dIl3XWNxs42y:active{transform:scale(.95)} This has the same effect as Dirge of Doom (enemies are shaken, no saving throw). You can dump Int and Charisma if you want. At first level take Weapon Focus (Falchion) Feat. I want to build the main character as a class with high Perception and Persuasion without using Charisma which means building an inquisitor, no? Yes, its insane. All of the pieces of it can be found in Chapter 1. It probably makes more sense for a weapon finesse build where I am committing to one weapon. It's difficult to go wrong with Inquisitor. But still, you are getting the animal companion some other way and freeing up deity/domain slot. Skip Main Navigation. Sacred Huntmaster Lann build guide Your party will need some Cleric spells to compensate for the shortcomings of this build. : wolf), combined with outflank and combat reflexes, you can get loads of AoOs and so does your pet. jasonpauldegraaf Can you please clarify? Personally I would go for reach weapons with pet. The games are similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. As far as feats I went along the Dazzling Display, Cornugun Smash feat route. Non-human Fighters can unlock the necessary feats by 2nd level. Hey, Ive got a problem at level 8. Your email address will not be published. Rapid Shot There is a masterwork weapon that lets you do damage on a combat maneuver (trip). I asked this same question 2 days ago and got a few answers but nothing too concrete. Precise Shot I miss my WoW BM hunter from early days. I really like Inquisitors, in fact my first Kingmaker character was an Half-Orc Inquisitor. Character builds in Pathfinder: Kingmaker are virtually infinite, with countless customization options and variations available to all, allowing you to make just about anything you can think of . Take Point Blank Shot, Precise Shot, Rapid Shot, Manyshot as feats. Greataxe is the most common 2handed and they have really good one. Book Now. EDIT: Sorry, missed the archer part but I guess you can change the trip feats for archery even if the team feats doesn't help you companion that much. Clustered Shot I know that by end game stats can get crazy high from gear and buffs but the character needs to be effective throughout every level. Our Slayer at Level 12 with a solid Many Shot critical hit. Put those Swiftfoot Boots, cast Expeditious Retreat, and youre golden. Aasimir and Tieflings get nice racial bonuses, too. Anyway. 13. Human. 8. New comments cannot be posted and votes cannot be cast. Lets check it out. You can play it from start-to-finish on any difficulty level. I will try this build with bow when I will play as chaotic neutral and as Spawn Slayer instead of Deliverer . ._3Z6MIaeww5ZxzFqWHAEUxa{margin-top:8px}._3Z6MIaeww5ZxzFqWHAEUxa ._3EpRuHW1VpLFcj-lugsvP_{color:inherit}._3Z6MIaeww5ZxzFqWHAEUxa svg._31U86fGhtxsxdGmOUf3KOM{color:inherit;fill:inherit;padding-right:8px}._3Z6MIaeww5ZxzFqWHAEUxa ._2mk9m3mkUAeEGtGQLNCVsJ{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:18px;color:inherit} The Marksman Hat comes in around levels 13 or so that gives you a +2 to attacks while using Deadly Aim. Hello! Is there a guide somewhere that is good? All trademarks are property of their respective owners in the US and other countries. Well, Trickery isnt a standard skill for a Slayer. Extend Rods FTW. Eventually, Kimo will craft you two exceptional bows (Mirrow Bow and Hunters Blessing). Kitsune. Something like 14/18/12/10/17/8 is ideal. Canas October 16, 2020, 5:27pm 1. Now, all of the enemies who are closer to you will most likely be shaken (and therefore flat-footed). There is a cloak that lets you trip on bite(barbarian rage feat gives you a bite). Rest into Con. I love Half-Elves not only for their extra Skill Focus feat, but they also get +2 to Perception, +2 to save vs Enchantments (looking at you, Nixie Tricksters), and sleep immunity.